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The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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Cremat0r
Cremat0r

These epic things were all added with the OB.
There's no greater gift from god than Half-Life series.

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nosfer4tu
nosfer4tu

(buried)

Source engine is not so epic when you play it... Strange :O

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dannystuff
dannystuff

(buried)

haha right

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Admer456
Admer456

That's not true. It only depends on the game you're playing, even if I don't remember seeing a bad game made in Source... but it is limited, sometimes.

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tylerthegreat
tylerthegreat

(buried)

what game is this?

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Peasant
Peasant

hl2 ep2

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IRDangermouse
IRDangermouse

ooh shiny :D

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AmaroqDricaldari
AmaroqDricaldari

Hey! I thought only DirectX 9 and up supported Particle Effects!

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Ninja_Nub[NOR]
Ninja_Nub[NOR]

Yo, half-life 2 is on DirectX 9, and I think people are working to get it up to 10(if they haven't done it already), so you're slow to the news, bro.

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McKane
McKane

If they could make the Source engine render with DirectX 11, then it would be possible to push the realism even further.

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SiPlus
SiPlus

No, OpenGL 3.

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kodek1
kodek1

Have you all noticed how Valve's game screenshots look about 80% better than the actual game?

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Description

Advanced material rendering, self-shadowing bumpmaps, particle effects, and rim lighting.