• Register
Post feature Report RSS Building a home in Blender and in to Unity

I spent the last month building the house in Blender and and here are the results

Posted by on

Over the past month I have been fully working on building the House in Blender and bringing it over to Unity. There is still much to do but I thought it was in good enough shape to start to show.

The House currently is a 2 floor building with a basement, has 4 bedrooms and a ton of new interactivity that I previously didn’t have implemented. I also spent some time making new effects such as rain and lightning.

Rain Effects

The rain effects above were done by scrolling the main & secondary Normal maps.

Blender to Unity

As I mentioned above, the house was built in Blender to create the primary structure of the building.

When the main house layout was completed, I started to add the extra details and texturing in Unity. This shot below includes no lighting pass.

Next, lighting was added with the addition of Reflection Probes to give surfaces a better look. Also added a skybox and enabled real time soft shadows.

Finally, an in-game screenshot taken in real time with all the effects enabled.

Post comment Comments
Damhell25
Damhell25 - - 1 comments

nice job! :O

Reply Good karma Bad karma+3 votes
Healstation
Healstation - - 61 comments

Well done. I work with blender and will work with Unity soon, its nice to see how it transitions.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: