BeeBeeQ is an Asymmetrical VR Party game. Take flight with your friends as a squadron of bees and protect your home from the gargantuan chef! Or Take on the role of the Chef, it’s not going to be easy, all you want is a quiet sunday afternoon, but these pesky bees are relentless.
Although Mark and I manage to do a lot between the two of us we are lucky enough to have made contact with the extremely talented Andy Guy (@Andy_Guuuy...
devlog 12 / sound design by andy guy
Our Thoughts one week after EGX Rezzed in London, what we learned from attending the show and how it's affected the development of BeeBeeQ.
devlog 11 / egx rezzed
A quick run through on how we brought the Chef avatar to life by building and rigging a complex character rig for VR
devlog 10 / building your avatar for vr
In BeeBeeQ's 9th devlog I show off the new trailer & explain our efficient technique for dynamic camera exposure on a performance budget.
beebeeq devlog 9 / trailer launch and fast dynamic exposure adjustment
A look in to how we're handling collisions in BeeBeeQ with Unity, where the VR player can put their hands wherever they want, standard physics collisions...
beebeeq devlog 8 / fair vr physics in asymmetric multiplayer
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.