I had been hit with a infection, even though cured, I suffer from pancreatitis as a result. I am now placing up my personal mods that I had been using for years as I am able to do so. This is only one of a few I have.
ASC WEAPONS v1.0 for the PC version of Fall Out 4 by WARCATT, aka WARCATT00
My Personal Mod to be shared among FO4 players...
A set of my favorite weapons that have been tweaked.. Each has noticeable power of effect when in combat. They use the common ammunition as their counterparts. They can be upgraded with the current upgrades of their counterparts. They also have no bearing on the game what so ever including your country origin. So updates will not effect them. They are made to work in the default game. No DLC is needed to have them. Will not conflict with it. Can be enabled or disabled anytime in game. So it doesn't require a restart for a new game to use them..
They were made to be used in Normal mode. For the best fire for effect, the game is to be played no less than Normal mode... Anything less than Normal would be a waste...
When upgrading them, the game by default will change the name automatically. It is best to make sure you re-name the gun to something that stands out to prevent accidentally selling the gun. Because the ASC weapons are NOT tied to the merchant list nor available by anyone in the common wealth. You are the only one that has them.
There are 4 of each, your NPC companions can use them. So make sure who ever you hand off one, that it is someone that will not turn on you. Loved ones are the best choice to give one to. However you will have to make sure they have enough ammo for them. They will tend to run out as they use them. If you upgrade theirs, once again make sure the name is something you can remember by so that it doesn't get sold accidently when your grabbing stuff. Example ASC Striker 10 to ASC TECH STRIKER 10.
The arsenal is found in Sanctuary. Stand in front of your house and turn right, you will see the second house down from your old one that is blue, in between the yellow one next door and the wreaked yellow house which is the third house. Go in the back yard of that blue house and you will see the black doors to the root cellar. They are located in there.
You can build a container to hold the ones you will not be using. They will not disappear, they will be there as long as the mod is enabled until you need another one. Look at it this way, it is best to have the extra and not need it, than not have them, and then need them, forcing you to have to disable and re-enable the mod to get them again...
If you have a mod that changes the default guns in the game, the ASC Weapons will still not be effected by it, they are stand alone weapons.
To install down load it, unpack it, copy the data folder into your game directory
Example C:\Program Files (x86)\Steam\steamapps\common\Fallout 4
Go into the game and enable the mod. If you like this mod, burn it to disk in case one day it is gone forever as a down load...Enjoy..