MageWorks was developed as a prototype for VR + Motion controllers in June of 2016. The game puts the player in the position of a mage with a spellbook in one hand and a staff in the other. Players flip through their spellbooks and use their staff to cast the spell. Players can also customize both their spellbooks and their staffs. After customizing their staff using resources found in the environment, players can 3d-print their designs. Currently in Early Access, MageWorks is due for release in Summer of 2017 and is compatible with both Vive and Touch.
The game originally used teleporting for movement, however the community quickly requested analogue for more advanced users, so a HoverDrone was added, allowing players to step on their drone to hover around places with analogue controls. There is also a mining cart ride that players will need to take in order to reach the crystal farms deep within the earth.