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Setting the scene


It’s World War Two, and you’re in Egypt taking back lands claimed by the Nazis. You’re exploring an ancient Egyptian Chamber when you stumble upon a Nazi experiment in time travel gone wrong. The time gate has gone into reverse, pulling primal beasts from the past into the present. And your pal Tommy has been dragged through the portal. WTF?

Play in VR and take on the role of Archie – one of the soldiers fighting for his life from the waves of marauding beasts, and struggling to save his friend. In this game you’ll battle the beasts with a WW2 submachine gun and as much ammo as you need to fend off the hordes, in a frantic fight to the death as you try to survive on limited health. But beware – the enemy can appear from anywhere around you and you’re their next tasty meal...


Current Minimum PC Specs


This VR Game requires a VR Ready PC with a minimum graphics card of a GeForce 980 and a HTC Vive Headset. Setup preferably for room scale. We are aiming for this to be a Free to Play download.

Development


For us at ImmersiveVR, this has been a bit of fun we’ve been having in between our client projects. What started out at as a quick experiment in AI, turned into the chance to make a really fun, arcade-like and slightly wacky (Nazis, dinos, tombs anyone?) VR shooter game.

There’s a few things we’ve put into this game that we are yet to see being done for a ground up VR game, such as cutscenes, and there are things we plan to add that we feel are quite different such as the player seeing their character’s demise, without making them feel sick in VR! And hopefully Primal Reign ups the quality expectations of VR games in terms of visuals, while keeping it fun and light hearted.


Features


The game currently has a few simple features:

  • 10 increasingly difficult waves or hordes of enemies trying to kill you
  • 1 World War 2 era sub-machine gun and access to a currently unlimited supply of magazines and an ancient sword to defend yourself with
  • Some witty banter – coming soon
  • A teleporter to move you around the game


The goal? To survive the waves and escape the ruins through the portal. If you fail? We’ll leave that up to the bad guys.


Going Forward


If this gets through Green Light, we’ll release it, for Free, in the Steam Store. If it does really well both in Green Light and then the Steam Store, we’ll make more levels, different settings, different bad guys – the full works – and release an even bigger game.


How can you help?


Vote Yes, if you enjoy the idea of shooting your way through dinos, in VR. Also, constructive comments can help us steer the game towards a direction that would make it more fun for you. So, let us know your ideas and we’ll see what we can do. We’ll keep this page up to date so you can keep an eye on our progress.


What’s left to do?


Well, this is currently in an Alpha stage, so there a few rough edges to iron out. Sound is currently on our top priority as well as tracing down some SteamVR related bugs. Main game mechanics are there, but this list may get longer if the community has some requests.

Currently, there is just one level but if there’s interest for this sort of casual, arcade VR game – and this one in particular – we’ll design and add more levels.

Building VR games isn’t easy and there are a lot of limitations on what you can and can’t do – some of the visual limitations are the equivalent to game engines from 5-7 years ago! You’ve got to keep the polygon count as low as possible, keep lighting as simple as possible, and much more. All this means being inventive with the technology at hand and super-optimisation. Currently, VR games can’t have the graphics fidelity of a non-VR AAA FPS game. On our to-do list is working out the best optimisations so it looks great, plays great, but plays on as many VR rigs as possible.

We do hope you enjoy what we post here to show our game concept, and hope you vote yes to get it onto the Steam Store and allow us to share the fun..

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