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What is Project Hades?

Project Hades is a vehicular-based real time strategy game aimed at giving the player an array of vehicle and weapon combinations to help them achieve victory in each mission.

The player will be in control of an automated assault cruiser code-named Hades. The Hades is capable of producing countless vehicles and weapons through technology breakthroughs that allow anything and everything to be broken down and rebuilt at an atomic level. Using this technology, the player can either control vehicles manually or allow the crew on board the Hades to take control remotely from their stations on the carrier.

Through these two control methods the player will be required to put thought and strategy in to their assaults during each mission. Do they rush straight for enemy unit production structures, or scout for the enemy's power production and disable it covertly? The player makes the choices.

Project Hades currently consists of a single member who covers the entire workload. As the game progresses extra personnel may be taken aboard.

To stay updated with the progress of Project Hades feel free to subscribe to:

Blogger: Inject4.blogspot.com.au

YouTube: Youtube.com

Google+: Plus.google.com

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Post comment Comments  (0 - 10 of 17)
CrazyCatDev Creator
CrazyCatDev

I have realised this page has now hit 3,000 views. That's 3,000 more than I thought i'd ever get haha. Thanks to anyone and everyone who has shown interest.

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

Recently uploaded a couple new videos showing some progress in areas such as creating hovercraft vehicles as well as more implementation of resource collection.

Also updated my profile but I think I broke a few things in the process. This post is a test to make sure things are still working.

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

Made a lot of progress on a new vehicle creation menu and an accompanying equipment menu (similar to the likes of Hostile Waters).

Check it out in the Videos section of follow this link: Indiedb.com

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

Another day, another quick video:

This is a quick update showing some newly added object avoidance programmed in to the AI.

The avoidance is very basic and jittery at the moment, but with the basics in place it is a good proof of concept.

Indiedb.com

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

Project Hades has just hit 1000 visitors! Words cannot describe how much I would appreciate any efforts to spread word of Hades around. If you know someone who might be interested in what Hades is shaping out to be, please pass on a link to this page. Share around your gaming groups or on your social media pages. Every like, every comment and every share help keep my development on track!

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

A new video has been uploaded!

This development update includes further additions to the AI aspects of Hades.

-AI controlled vessels will now strafe when firing at enemy units.
-There are now 3 methods of assigning commands: Move, Attack and Recycle. When Moving the crew member will not keep a look out for any enemy units or resources. When Attacking the crew member will attack any enemy unit that enters a certain range, and Recycle does a similar job but with a resource collection vehicle.

The next item on the list will be to add the ability to queue up multiple commands, such as:
-Move to Location A;
-Attack to Location B;

Blog: Blogger.com

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

The latest video upload details the beginnings of AI development. Check it out!

Indiedb.com

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

Check out the latest video showing off some improvements and additions to the vessel construction user interface: Indiedb.com

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

Time for an update!
As of this post there is a new video for followers to watch and share around. You can find it in the videos section of the Project Hades page, or at either of these links:

Indiedb.com

Inject4.blogspot.com.au

Reply Good karma+1 vote
CrazyCatDev Creator
CrazyCatDev

Project Hades has taken a turn with it's environment setup and story line. The game mechanics will remain the same in being reminiscent of games like Hostile Waters: Antaeus Rising and Carrier Command: Gaea Mission but everything will take place on an alien planet that is completely underwater.

Feel free to watch the blog as well for other updates.

Inject4.blogspot.com.au

Reply Good karma+1 vote
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