Arcade style aerial butterfly combat. Explore this nature-themed adventure discovering Wingset upgrades, or dominate the landscape in multiplayer combat. Defend your grove with Flutter Bombs!
Development on the treehouse project continues. In this study, I'm exploring how the game and interface might be affected if i begin to implement weapon systems. In it's current state, I'll probably have to tone down the orbiting particles a bit so the projectiles pop out a little more. Given this is an experiment in free-associative design, there's a chance i might remove the weapons all together given the mechanics of the last AI test.