Starbreeze has formed the Project StarVR, where InfinitEye’s hardware expertise and capabilities are combined with Starbreeze game and entertainment software development skills. The project places Starbreeze in a unique position to develop VR experiences with an integrated vision. By committing to be a fully integrated party supporting the Steam OpenVR framework within its proprietary game and entertainment industry engine Valhalla, Starbreeze aspires to become one of the first VR publishers parallel to being the go-to catalyst for publishing titles on the Steam platform.
“Starbreeze’s vision is to become a leader in the entertainment industry by delivering world class experiences. The landscape of entertainment is transforming and we strongly believe VR will be a big part of the story of our industry going forward. Our StarVR aims at bringing the next generation entertainment experiences to reality”, said Bo Andersson Klint, CEO of Starbreeze. “By immersing ourselves into the VR field, we aim to learn fast, position Starbreeze for the future and allow people to enter into new worlds.”
NATURAL PANORAMIC FIELD OF VIEW
The StarVR headset is the truly immersive VR Headset with its unique 210° horizontal field of view, covering more than 75% of the entire human vision.
Experiencing VR has never been so natural, beyond 180° the user can start feeling the scene around him, at 210° the immersion is total.
The user can move his eyes in any directions he will always be surrounded by the virtual world. No sensation of wearing blinders anymore.
UNCOMPROMISING OPTICAL DESIGN
The StarVR Fresnel optical design is a major step forward for VR with not only a 210° horizontal field of view but also 130° of vertical field of view and 100° of binocular overlap.
The optical surface of the lenses have been optimized to deliver a great image quality all over the visible area, from the foveal vision to the extreme peripheral vision.
DUAL DISPLAY ARCHITECTURE
The Dual 5.5" Quad HD panel architecture, one per eye, provides a realistic visual experience with a total panoramic definition of 5120x1440 pixels resulting in high detailed scenes and no screen door effect.
With its arrow angled displays, the StarVR headset maximizes the lenses performance and reduces the form factor.
Complete orientation and position tracking combining gyroscopes, accelerometers and magnetometers real-time data with an optical tracking system.
The fiducial markers system allows a 360° submillimeter position tracking of both the headset and peripheral devices in the virtual world.
Additional objects can easily be tracked by attaching markers to them.
REALISTIC IMAGE QUALITY
- Dual 5.5" Quad HD Displays
- 2560x1440 pixels per eye
- 5K total Panoramic definition
UNIQUE 210° WIDE FIELD OF VIEW
- Custom Fresnel-based Optics
- Crystal-clear image across the entire field of view
- 210-degree Horizontal FOV
- 130-degree Vertical FOV
- Real-time 6 Degrees of Freedom
- 360° Submillimeter Optical Tracking
- IMU and Optical sensor fusion for a low-latency experience