Looking for character rigger, animator(s) for a stealth game at Anywhere
I'm a guy who specializes in 3D modeling. We are working on a medieval themed first person stealth game, we are looking for bunch of animators with various levels of expertise.
Our animation needs include:
- Rigging of few base characters.
- First person melee weapon animations.
- Character(NPC) melee combat animations.
- Character(NPC) body mood animations (postures, body language)
- No to very little facial animations.
Please send us a resume, portfolio or description of your experience, and a little about yourself to the email below.
Having positive answer to these questions will be held as a plus:
Are you familiar with Unity?
Do you know basics of anatomy?
Are you aware of existence of medieval melee fighting techniques and styles?
Are you familiar with body language?
Having a negative answer to those questions is not a big deal.
Here are some of the WIP images so far, and the basic synopsis for what the game should be: Drive.google.com
Attached WIP images are nothing but to show that it's already been under development for some time.
Please send a resume, or description of your experience, your strengths and weaknesses, and a little about yourself, to the email below.
It is not ambitious project with its time-frame, but the way I see it it will result in accomplishing ambitious goals.
To apply send me an email to firstname.lastname@example.org