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Prismatic was my first independent project after leaving my position as Creative Director at Autofuss and Google in 2015. It has begun as a proof‑of‑concept animatic for a larger, practical set I am currently developing. Soon though it took life on its own as a self-standing animation I am happy to share with you here.

Latest tweets from @qubavr

RT @K_Samantha1: Keep the diary free - @KaleidoVR London is back! Looking forward to seeing people there

Feb 19 2017

Tangling Vive's cable in the office chair's wheels and riding over them many times will mess up the HDMI. Lesson learned, new cable ordered.

Feb 18 2017

Thanks a bunch - hope you were sitting down! New piece premieres in March - can't wait to share it with you - may d…

Feb 17 2017

#Videonale 16 is about to start in #Bonn #Germany Go, check some kickass #VR art, including mine!…

Feb 17 2017

Protecting rights and liberties is now more important then ever. Now you can do that & get awesome games in return!…

Feb 14 2017

RT @fightfortheftr: Once again, @Snowden totally nails it. The answer to #fakenews is not censorship, but critical thinking.

Feb 13 2017

If you are in Bonn, Germany, don't miss "The Pull" screenings at @Videonale 16 (Feb 16-19)

Feb 13 2017

A test frame from my new VR film, set to premiere in March. More info drip to slowly follow.

Feb 12 2017

RT @samscenarist: I Got This. #TrumpBan #MuslimBan #cartoon

Feb 5 2017

My good friend is kickstarting a cool card game "Lab Mayhem" Check it, or if it isn't your thing help by retweeting…

Feb 1 2017

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