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Prismatic was my first independent project after leaving my position as Creative Director at Autofuss and Google in 2015. It has begun as a proof‑of‑concept animatic for a larger, practical set I am currently developing. Soon though it took life on its own as a self-standing animation I am happy to share with you here.

Latest tweets from @qubavr

Heading out to a local Redmond VR meetup at @DigiPenNews . Gonna demo some of my 360 VR films. Come, if you are around! #event #vr #games

Jan 13 2017

It's not WWIII in the making. It's a Cold War II. Great for economy - fearful citizens consume more.

Jan 12 2017

Freefall 4K is finally out and with it a short article on the process of remastering the 2015 original…

Jan 12 2017

It's finally here. A proper 4K remaster of Freefall with more pixels, frames, textures & atmospherics!…

Jan 12 2017

RT @letsveer: What would it feel like to find yourself in a state of free-fall? by

Jan 11 2017

FreeFall 4K Re-Master is ready. Working on optimizations for different #VR platforms right now.

Jan 4 2017

30hrs+ render out of @AdobeAE & that's after over 10 days on a render farm to make the footage. Stereo 4K 360 VR is…

Jan 3 2017

I moved from Istanbul to San Francisco to Seattle. All were locally nicknamed "city of 7 hills" so I looked into it.

Jan 3 2017

Happy New Year! Don't expect 2017 to be better than 2016. Stand up an MAKE it better! Only together we can do it. B…

Dec 31 2016

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