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This is a two player asymmetric co-op platform game for my capstone project. One player controls a warrior who can walk, jump, and attack enemies using a sword. The other player is a elf who can fly around levels and shoot magical bullets. Players must collaborate and use their unique abilities together to traverse challenging stages filled with traps and monsters. The warrior relies on the elf for ranged attacks and reaching high platforms, while the elf depends on the warrior to take out enemies and trigger switches. By working together, they can overcome obstacles that neither could face alone. This synergistic gameplay creates a unique cooperative experience.

Post news Report RSS Devlog #3 - Final Touches Before Launch

In the past week, we added narrative bookends, implemented voiceover for improved dialogue, refined level details, and updated main menu graphics. Our game nears its official launch and will premiere next week at the Student Games Showcase. Check it out at 494showcase.com!

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This week we further refined the narrative content, adding bookend scenes to echo the opening of the story and modifying the dialogue UI with new voice over lines. Additionally, we tweaked details in the game levels to optimize the gameplay experience. We also updated the main menu with new thematically appropriate textures.

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Next week our game will officially launch and be featured at the UM + EMU Student Games Showcase. Check out the final product on 494showcase.com. Stay tuned!

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