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Epic is best known for its unreal series mainly the classic unreal and unreal engine. Its a old and vibrant company that has a strong mod community following for its support with the unreal series mod tool sets and make something unreal competition.

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Underground Vacation's Demo Is Out!

Underground Vacation's Demo Is Out!

Underground Vacation

This week, we are announcing the release of the demo for Underground Vacation!

Devlog #11 - A Peek Into Our Production Phase

Devlog #11 - A Peek Into Our Production Phase

Underground Vacation

This week, we will give you a sneak peek of the the production phase of our project.

#10 Nata Devlog - UX Prototype

#10 Nata Devlog - UX Prototype

Nata

10th article about our in development 3D game, Nata.

Devlog #10 - Implementing Particle Systems

Devlog #10 - Implementing Particle Systems

Underground Vacation

In this post, we will show you the progress of the visual effects that are using particle systems.

#9 Nata Devlog - Final areas' blockouts

#9 Nata Devlog - Final areas' blockouts

Nata

9th article about our in development 3D game, Nata.

Devlog #9 - The Game's Level Design

Devlog #9 - The Game's Level Design

Underground Vacation

This week, we will give you a sneak peek of the level design!

#06 Nata Devlog - Environment modelling tests

#06 Nata Devlog - Environment modelling tests

Nata 1 comment

6th article about our in development 3D game, Nata.

Devlog #6 - Introducing One of Our Characters!

Devlog #6 - Introducing One of Our Characters!

Underground Vacation

In this post, we will reveal the design of our new character!

#05 Nata Devlog - Concept art (characters)

#05 Nata Devlog - Concept art (characters)

Nata 2 comments

5th article about our in development 3D game, Nata.

#04 Nata Devlog - Concept art (environment)

#04 Nata Devlog - Concept art (environment)

Nata 2 comments

4th article about our in development 3D game, Nata.

#3 Nata Devlog - Market Research

#3 Nata Devlog - Market Research

Nata

3rd article about our in development 3D game, Nata.

A new blog post on EGS about The Land of Pain!

A new blog post on EGS about The Land of Pain!

News

In the article I talk about the technologies used to achieve great graphics and the relevance of atmosphere in my games.

Alpha v0.4 Release!

Alpha v0.4 Release!

Ninshu Online - Anime MMO

We are inviting you to join us in playtesting the latest update on Tuesday 14th at 8PM UTC!

Retro Classics Games for Free next Week

Retro Classics Games for Free next Week

News

Get this full pack of more than 1000 retro games for free on EpicGames next week.

Devlog 16 – Game Release

Devlog 16 – Game Release

ROMA INMORTUUS 1 comment

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on our final work.

Dissolve VFX

Dissolve VFX

Unreal Engine 4 1 comment

Dissolve VFX Pack includes 26+ Dissolve VFX examples with dynamic material interactions, 34+ dissolve materials and material instance (circle masking...

Dissolve Effect (Lightning)

Dissolve Effect (Lightning)

Unreal Engine 4 UI/HUD

Hi. In this time, we are going to create a Dissolve Material.

Devlog 14 – Promotional Poster Sketch and Animations Updates

Devlog 14 – Promotional Poster Sketch and Animations Updates

ROMA INMORTUUS

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist has...

Drawing Toolkit (trailer)

Drawing Toolkit (trailer)

Unreal Engine 4

Drawing Toolkit is a fully functional set of drawing logic set with VR Support.

Devlog 13 – Death animations and HUD

Devlog 13 – Death animations and HUD

ROMA INMORTUUS 1 comment

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues...

Aura Effect

Aura Effect

Unreal Engine 4 PR

This tutorial is about how to make aura effect emitting around the character.

Devlog 12 – Level Design Upgrades and Animations Updates

Devlog 12 – Level Design Upgrades and Animations Updates

ROMA INMORTUUS

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist continues...

An Airsoft FPS?

An Airsoft FPS?

Operation Airsoft

A new airsoft fps coming soon to steam soon! Operation airsoft is a single/multiplayer shooter using projectiles as the bullet, the game also includes...

DEVLOG #11 Viana Docks

DEVLOG #11 Viana Docks

Onis

This DevLog will show the process developed this week. Starting with some sound design and UI to the modeling of characters and textures.

Devlog 9 – Logo and Situations

Devlog 9 – Logo and Situations

ROMA INMORTUUS

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

DEVLOG #10 Implemented features

DEVLOG #10 Implemented features

Onis

Today we are back on Varencarres island for final touches on our boat. This logbook will show new mechanics and some bullet points developed on the last...

Devlog 8 – Enemies and Implementation

Devlog 8 – Enemies and Implementation

ROMA INMORTUUS

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

Devlog 7 – Animations and Implementation

Devlog 7 – Animations and Implementation

ROMA INMORTUUS

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...

DEVLOG #8 Flag

DEVLOG #8 Flag

Onis

Logbook, day 70 Every boat needs a flag and ours isn’t an exception.

Devlog 6 – AI Modelling and Assets

Devlog 6 – AI Modelling and Assets

ROMA INMORTUUS

Hello again, we are the Roma Inmortuus development team, and today we are going to put you up to speed on some of our work. This week, the artist focused...