jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.
Latest tweets from @jmonkeyengine
RT @LWJGL: Falling Stars: War of Empires is now on Steam Store.steampowered.com written with @jmonkeyengine
May 3 2016
We are moving Hub.jmonkeyengine.org to new servers generously sponsored by @digitalocean. Should ultimately result in a more stable forum.
Apr 12 2016
Introducing our new name: jPonyEngine
Apr 1 2016
RT @phr00t_: Major 5089 Graphics Update! Store.steampowered.com #virtualreality @LWJGL @jmonkeyengine #indiedev #pcgaming T.co
Mar 29 2016
At long last Jmonkeyengine.org is back up and running! Sorry to leave you hanging for so long monkeys.
Mar 18 2016
We are experiencing some downtime. Hopefully up and running again in a day or two. Now would be a good time to revisit your Reading List.
Mar 17 2016
Some good news for the SDK users out there: Developers from the community have stepped up as maintainers! Hub.jmonkeyengine.org
Mar 15 2016
Hot on the heels of our last release, v3.1-alpha4 is now out! Hub.jmonkeyengine.org
Mar 14 2016
RT @discourse: Gonna be doing our first ever @gsoc this year, much excite! Hey students, find anything good in our ideas list? T.co
Mar 1 2016
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I loved this engine ,iam waitting the jmonkey3.0 book to arive in my country, i hope this engine be a subject on universityes .
It is still in beta, I am anxious this stable version because this jmonkeyengine is very useful to do quickly prototype games
We've actually been stable for a couple months now, but we just made it official today! =D
I wonder if this game engine can do something similar to CryEngine 2 or 3, in example, talking about the generated environments. It would be great to make an scenary in both engines and compare the results. I'm learning to use this engine (jME 3) because I have some ideas I would like to materialize, and I know Java enough to start with it, but I have no experience in Game development; that's why I would like to know if this engine can generate realistic environments as CryEngine (2 or 3), or if there are some limitations (about performance or something else) for that (excluding of course the quality of textures and models).
It really comes down to the quality of your models and your scene composition skill. Nothing performance wise is gonna stop you from making a scene in jME3 that's as good looking a what you see in a CryEngine game, but those scenes usually took several thousand expert man hours to put together.
Definately the best java graphics engine
Which language does this engine use?Java?
Yes, it uses Java.
This engine is the best thing for java game creation.
but still its a bit buggy and the SDK's gui is super slow and buggy.
so I'm using direct LWJGL.
Did you try the RC1 release yet? There's been some major improvements in the SDK, including a big performance boost.