• Register

jMonkeyEngine is a game development suite made especially for game developers who want to create 3D games with modern technology standards. The software is programmed entirely in Java, intended for wide accessibility and quick deployment.

Post article RSS Related Articles  (0 - 30 of 300)
Gameplay Trailer #2

Gameplay Trailer #2

The Afflicted Forests

Check out this short gameplay trailer showing the current state of the combat system in The Afflicted Forests.

Depthris™ is out now on Steam

Depthris™ is out now on Steam

Depthris™

Depthris has been released today on Steam with Leaderboards and no DRM.

Depthris™ is now Early Access on Itch.io

Depthris™ is now Early Access on Itch.io

Depthris™

The core game is done, but as I am focusing on other features I want people to play the game and provide feedback.

CubeGate: 3D Puzzle-Game from single Developer

CubeGate: 3D Puzzle-Game from single Developer

CubeGate

CubeGate is a 3D puzzle game where you have to escape test chambers full of dangers and hassles. Solve them by shooting portals, moving cubes, pressing...

Marvelous Marbles released

Marvelous Marbles released

Marvelous Marbles

Marvelous Marbles is now available to the world! And with a hefty discount the first week. Mod support, virtual reality and "first-person" (actually third...

Dev Update #3

Dev Update #3

The Afflicted Forests

Some videos displaying my recent progress on The Afflicted Forests over the past few months.

Marvelous Marbles comes with VR Support

Marvelous Marbles comes with VR Support

Marvelous Marbles

If you own a VR headset, you'll be able to build marble runs and watch them with unprecedented immersion!

Progress Update - Talents, Gems, and The Crescent Woodlands

Progress Update - Talents, Gems, and The Crescent Woodlands

The Afflicted Forests

Check out our latest updates to player customization.

GamePlay Trailer #1

GamePlay Trailer #1

The Afflicted Forests

Here's a short game-play trailer showcasing our progress as of 2020.

Pre-alpha-0.2.9 now available

Pre-alpha-0.2.9 now available

Everybody Loves Bricks

Pre-alpha-0.2.9 has been released and is available on Itch. Liquid pipes were introduced and the UI was redesigned.

Dev Update #2

Dev Update #2

The Afflicted Forests

Professions, Energy System, Character Customization Interfaces, New Enemies, and Targeting Updates.

Leveldesign in Skullstone

Leveldesign in Skullstone

Skullstone 4 comments

In this article, we describe some interesting solutions we've used to create levels in Skullstone.

This Week In Indie Games: March 31 2019

This Week In Indie Games: March 31 2019

Feature

The biggest indie gaming stories for the week of March 31 2019.

Spoxel Released on Steam

Spoxel Released on Steam

Spoxel

Spoxel has now been released on steam and is available for purchase!

Progress Update & Steam Beta

Progress Update & Steam Beta

The Afflicted Forests

An overlook of some new features we've been working on over the past few months. We're also preparing to run our final phase of Beta testing through Steam...

Rising World Development 2014-2018

Rising World Development 2014-2018

Rising World

So many new features were added in the past. Compared to 2014, Rising World feels like a different game now. Today we want to give you an overview of...

Combat and Customization

Combat and Customization

The Afflicted Forests

Information about the combat and customization mechanics, as well as the main game mode: Survival Campaigns (co-op and solo).

Steam Page, Trailer, and Beta Testing Oh My

Steam Page, Trailer, and Beta Testing Oh My

Spoxel

The steam page is now up for Spoxel and the first trailer for Spoxel has been released!

To create the world.... or blow it up

To create the world.... or blow it up

Spoxel 3 comments

World generation has changed significantly to provide more interesting terrain. All the better to use TNT with.

Painting all the things

Painting all the things

Spoxel

All about customizing the world around you through color in Spoxel!

Do you want to build a snowman?

Do you want to build a snowman?

Spoxel

Frost dungeon revamp and lots of new content to show off!

Chlog #6 Shades of roleplay

Chlog #6 Shades of roleplay

Changes

About character appearance customization, clothing and gestures system.

Chlog #5 Crafting and Gameplay, Shadows

Chlog #5 Crafting and Gameplay, Shadows

Changes 3 comments

Added smelting, advanced crafting with craft tools like anvil and cooking, improved shadows.

Chlog #4 Notification system, Inventories and New Plants

Chlog #4 Notification system, Inventories and New Plants

Changes

Description of finally added containers and put/take items mechanics, notification system as a replacement of the tutorials and good tips provider, screenshots...

Chlog #3 Module Tirdar and New Content

Chlog #3 Module Tirdar and New Content

Changes 2 comments

Description of a new long-term module Tirdar and the screenshots of new plants and objects.

Chlog #2 Quests, Optimizations and Module

Chlog #2 Quests, Optimizations and Module

Changes

Quests and Main Quest Chain, Optimizations, Module system. Does the game have an ending?

New Player Model

New Player Model

Spoxel

Some screenshots of the new player models and hair customization.

Chlog #1

Chlog #1

Changes

Launcher, input and audio settings, permanent death.

Swinging Middle Ages and The Freaky Wolves

Swinging Middle Ages and The Freaky Wolves

Changes

In this article you can enjoy funny short gameplay video about dope story of the adventurers and the boxing wolves. And read about the last update. Changes...

Lighting Revamp, New Sky and Ocean comming soon

Lighting Revamp, New Sky and Ocean comming soon

Lost World

Let's talk about what have been made to enhance the game experience, lighting rework, dynamic sky and dynamic ocean with wave. I also added good looking...