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The Source engine is a 3D game engine developed by Valve Corporation. Its unique features include a large degree of modularity and flexibility, an artist-driven, shader-based renderer, accurate lip sync and facial expression technology, and a powerful, efficient and completely network-enabled physics system.

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Report RSS Making a seamless and optimal texture
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Description

This tutorial goes through the process of making a seamless texture from a photo. I also show how to remove repeative marks and making the texture optimal for in game use.