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"A Demon's Game" is a very unique title, but keeps true to it's horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal.

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Add media Report RSS Sparkle system - WIP (view original)
Sparkle system - WIP
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Templarfreak
Templarfreak - - 6,721 comments

That would be a major problem, yeah. The puzzles should be figuring out how to use items and interactable objects and where (And maybe even when), not finding them. xD

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Firebal69 Author
Firebal69 - - 71 comments

Yeah, that problem has been fixed now :)

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Description

Blue: Items
Yellow: Story elements

One of the most criticized aspects of the game while at LGW was that the players had no clue what they could interact with, this is my solution to that.