"A Demon's Game" is a very unique title, but keeps true to it's horror roots, the game focuses on creating a terrifying atmosphere, rewarding exploration, and engrossing players in the rich lore of its world, moving away from the trend of incessant jump scares and low production quality is our main goal.
Welcome to the first episode of ADGW, where I'll show you progress game dev progress on a weekly basis! First episode is rather slow since not that many things happened, BUT, I can't show too much otherwise I'll spoil ;)
Check out the game's trello: Trello.com
ADG Facebook Page: Facebook.com
Thanks for watching guys!