Factsheet
Developer:
Critical Charm
Based in Finland
Release date:
Early Access March 31 2020
Website:
criticalcharm.com/a-giant-problem
Available From:
$9.99 - Steam
Description
Critical Charm’s first game is a VR game where the player is tasked with defending their village from the hordes set on them by the King, who are intent on taking everything the villagers have. As the only Giant the player will have to smash, bash, and mash the enemies while rallying the villagers and rebuilding the defenses to hold off the attacks. A Giant Problem is currently in development for Oculus Rift and HTC Vive. A Giant Problem launches in Steam Early Access on April 1, 2020.
History
Critical Charm was founded in June, 2018 with the goal of making amazing video games. The team worked through a number of prototypes eventually settling on what would become A Giant Problem. Pun intended.
A Giant Problem will be their first release for VR. And have been developing the game since December, 2018.
Critical Charm works out of the Helsinki XR Center, is a member of the Finnish Virtual Reality Association (FIVR), and is participating in Farm League, the game incubator at Games Factory.
Critical Charm is making XR games where strong story meets solid gameplay. They’re planning their next game even now, and if a game suits a particular platform they’ll happily work to get it there.
Features
- Grab Everything You Can Get Your Giant Hands On
- Rebuild Your Defenses
- Command Your Troops
- Cartoony and Family Friendly
- VR First
- Procedural Generation
Videos
A Giant Problem Steam Early Access Announcement Trailer | VR YouTube
Images
Logo & Icon
Monetization Permission
Critical Charm allows for the contents of A Giant Problem to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from A Giant Problem is legally & explicitly allowed by Critical Charm. This permission can be found in writing at https://www.indiedb.com/games/a-giant-problem/presskit.
Additional Links
Steam Page
A Giant Problem's Steam Page store.steampowered.com/app/1020120/A_Giant_Problem.
Itch.io Page
A Giant Problem's Itch.io Page critical-charm.itch.io/a-giant-problem.
About Critical Charm
Boilerplate
We're in Finland. We make video games. We're based in Helsinki at Games Factory.
More information
More information on Critical Charm, our logo & relevant media are available here.
A Giant Problem Credits
Marjo Sutinen
CEO
Minna Salminen
Art Director
Gregory Pellechi
Chief Storyteller
Mikko Laakkonen
Contract Artist
Jonathan Methuen
Sound & Music Designer
Patrick Klinecz
Game Programmer
Jaakko Sirén
Game Programmer
Tiina Mannelin
Game Programmer
Rasmus Stenberg
Game Programmer
Sinan Emiroglu
Game Programmer
Zachary Laster
CTO
Rasmus Rask
Junior Game Designer
Miko Oinonen
Game Programmer
Daniel Båvenmark
Animator
Stijn Verstraete
Environment Artist & Level Designer
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks