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Arcade style aerial butterfly combat. Explore this nature-themed adventure discovering Wingset upgrades, or dominate the landscape in multiplayer combat. Defend your grove with Flutter Bombs!

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Add media Report RSS The Treehouse Project: AI Testing
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sporx Author
sporx - - 24 comments

hmm...just noticed the video encoder made the clip stutter a bit...i might have to re-post this...original clip has smooth game play...

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Description

Now that i have the shield system rigged in the game world, i've started some AI testing in Unity to plan out the framework for some gameplay. In this video, as the shields deplete (green bar at the top - which is sorta misleading...should have been the blue bar) the ai has a higher probability to pursue the player when within range. If the test to pursue the player fails, the AI is bounced away. I hope to integrate this feature into some UDK actors back in the game world in the near future.