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For us folks who like to stay Free and use the Blender 3d program over every other costly options!

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Human Base Mesh
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Description

This is the first time I've create a complete human figure. 1866 triangles, currently with very little definition and requiring some tweaking in parts. When finished, it will serve as a base model for male humanoid characters and be easily tailored to different body and face shapes by adjusting edge loops (this may also be done to a lesser extent by customisation options within the game).