For us folks who like to stay Free and use the Blender 3d program over every other costly options!
This is being worked on for my Character Development class. The modeling was done in Maya, as per class instruction, but I wanted to mess around with the Cycles renderer in Blender, so I imported it into Blender and here's what I got. Textures and rig are forthcoming.
Pretty nice work, looking cool!
Epic awesome!