C# Programmer for a Unity FPS at Anywhere
Hello, my name is Mason, and I've been working on an online FPS on and off for about a year now. I have a playable build with plenty of features, but as an artist with little programming skill I've reached the end of my abilities as a programmer haha. I need someone to help fix bugs, and to implent new features into the game. As a programmer you will have creative freedom to suggest new features and modes to add into the game if you choose to, I'm usually very open to suggestions :).
What is required:
Skill using C#
Experience with Unity
Experience using UNET (since it is a multiplayer game), or the effort and ability to learn it
Since the game currently has no funding, we can split whatever revenue the game makes in the future. However if you would perfer I can create 2D and/or 3D assets for whatever you need in return for your time and work.
It's a very open and chill enviornment, where you'll have relative creative freedom. I hope you are interested in joining the team, and have a good day!
6/17 edit: we are still looking for applicants, it's not too late :)
If you are interested, email me at firstname.lastname@example.org