Sound Desginer at Cold Furnace Studios
At Cold Furnace Studios we have a few openings on our game team!
** Positions are [Profit Share] with contract. This role can be performed in part-time/spare hours. Serious applicants only.**
Atrocity: Field of Hands
Inspired by real events, descend into a brutal world of violent conflict where you are defined by every decision you make. Created by military veterans, Atrocity Field of Hands throws you into a realistic battleground where there are no easy answers. Experience one of history’s forgotten horrors in an immersive story that is intensified by real-world decision points, true-to-life ballistics and moral ambiguity. Fuck your comfort zone. Get your kit on, buckle up.
+ Console & PC development
+ Single-Player campaign
+ Story based on true events
+ First person view point
+ Mature & AO versions
Cold Furnace Studios, Inc
Atrocity: FoH is Cold Furnace Studios debut title.
+ Able to consistently communicate in a professional mode, even under stress, with engineering, art, production, and business personnel.
+ Thrive in semi-structured, dynamic, and entrepreneurial environments.
+ Conceptualizing, scheduling, designing, and producing high quality audio assets in accordance with the development and testing cycle of the product.
+ Integrating audio in both linear and interactive forms with UE4.
+ Composing original music in a broad range of styles and genres, including recording, mixing and mastering as needed.
+ Designing brilliant sound effects, atmospheres and sonic textures that are tailored to the game’s theme, and enhance the game play experience.
+ Meet deadlines and deliver content.
+ Military experience
+ Remote work
+ We are a global distributed team
+ Discord is our virtual office
+ Veteran-operated game studio
+ Work with a team of military advisors
+ Registered PlayStation® Developer
Cold Furnace Studios / www.coldfurnace.com
Obtain your objectives, apply with CV to email@example.com