Don't have an account? Join now...

Dev Diary #7 - Shooting System , Intractable Environment & Attachments

Hello everyone!

1 June will be a big day for BackToNormal Studio...but until then, we have a long journey to finish. From version 0.1.0.4C to 0.1.0.5Z we will finish our journey using 5 hot-fix stages.

Stage 1!

We know what you all want, so for the First Stage, we will implement the Alpha Shooting System ready to be tested and improved.

shooting sys

From a shooting point of view!😉

Knowing all of you guys are different we got for you 3 shooting points of view!

Third-Person:

tp shot

First-Person:

fp shoot

ADS (Aim Down Sight):

ads

Customizable weapons!

The ability to create the perfect weapon style for each and one of you will now be possible.

Everyone can customize the listed parts of the weapon:

Full Loaded Weapon:

attachements

Empty Weapon:

empty weapon

Drag & Drop Items and attachments!

To make the UI and UX simple for everyone we added a options menu to every item and attachment.

attachements 2

Even a small rock counts!

To increase the game experience we added the Environment Interact System, every tree, every rock and every part of the grass will now be interactable to harvest resources.

HighresScreenshot00017

Character Hitboxes!

To differentiate how different parts of the character takes damage, we implemented hitboxes with different damage values.

maxresdefault

We will update you soon with more information about Stage 2! Stay Tuned! Do not forget to join our discord channel! See you there! JOIN!

Steam

Patreon

Twitter


Have a nice day!

BackToNormal Team!


In this News

Only registered members can share their thoughts. So come on! Join the community today and join in the conversation.

You are not logged in, join the community or sign in with your social account: