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Introducing The Mobius Villa - Telefrag VR

The Mobius Villa

Telefrag Screenshot 07


"This place is the perfect reproduction of the ancient architecture of Rome. The traditional Roman Domus contains specific elements like peristyle, atrium or beautiful sculptures on every corner. But you haven't come here to watch, don't you? Better be ready and think about how you can dominate your enemies in PvP clashes..."


The Mobius Villa is slightly different from The Fallen Champion, which construction was focused on the wide-open spaces. Here, we are dealing with a completely different picture of the futuristic Roman Empire - Calmness and prosperity can be seen at first glance. The scheme and stages of creating the map will indeed be shown to you on the occasion of the post-mortem, but in today's article, we will focus primarily on the most significant differences from the first map.

Villa WIP1

The Mobius Villa is a narrow battlefield, with a mass of corridors and nooks where the enemy can lurk. The passage through the villa's main floor doesn't have to be packed with traps, because with the help of teleport guns and gates you can quickly change your location, using the minimum spaces between columns or given rooms. The underpassage is also worth checking thanks to easy accessibility. But you probably know the risks waiting for you, staying too long in the open area.

Villa WIP2

Teleport gates are also able to pull you out of a place that in theory seems to be a dead end. If the enemy has not left a trap for you on the other side of the portal - you can feel safe.

Below you can see a final shot from the map compared with the shots from the early and development stage.

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