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VRMark

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Delivering a great VR experience relies on overcoming significant challenges. VRMark uses a combination of software and hardware to measure VR system performance, latency, and accuracy, the key components in creating convincing VR experiences. Designed primarily for manufacturers, analysts and press, VRMark tests a system's ability to deliver high quality virtual reality experiences for a range of content types from photos and video to games and simulations.

Latest tweets from @futuremark

Futuremark was rebranded as UL in April 2018. Follow @UL_Benchmarks and find out more at Benchmarks.ul.com T.co

Apr 23 2018

On April 23, we will be changing our name to UL and beginning a new chapter in our story. Read more about our rebra… T.co

Apr 16 2018

A big thank you to everyone who attended our talk and visited our booth at #GDC18. We’re proud to be one of the fir… T.co

Mar 23 2018

Hey #GDC18 - Last chance to see our #DirectX #Raytracing live demo running in real-time on a single current-generat… T.co

Mar 23 2018

VRMark, our #VR benchmarking app, is coming to mobile devices. Find us at #GDC18 booth 1827 (South Hall) to see how… T.co

Mar 23 2018

With #DirectX #Raytracing you can create effects that are difficult to achieve with traditional techniques. Come s… T.co

Mar 23 2018

Last day at #GDC18. See how we're using #DirectX #Raytracing to improve reflections in games. Stop by booth 1827 (S… T.co

Mar 23 2018

Check out our #DirectX #Raytracing tech demo from #GDC18, which runs in real-time on a single current-generation GP… T.co

Mar 22 2018

Interested in mobile #VR performance? Come see us at #GDC18 booth 1827 (South Hall) to see how we benchmark the per… T.co

Mar 22 2018

#DirectX #Raytracing brings new levels of realism to game graphics. Join us at #GDC18 booth 1827 (South Hall) for a… T.co

Mar 22 2018

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