Merchant Adventurer
Grand StrategyEconomic simulation that takes place in the late medieval and early renaissance.
Abram Jones is a designer of economic strategy games. These games usually focus on dynamic mechanics involving business, finance, industry, politics, and sociology.
Economic simulation that takes place in the late medieval and early renaissance.
"This multiplayer browser game is based off a board game I made. I was trying to create something like Monopoly but with dynamic economics and share trading...
Complex sociopolitical strategy game with a dynamic economy. Features industry, finance, social engineering and politics.
Kids of the neighborhood battle for social and financial supremacy, based on real events.
"This was my original attempt to recreate the LARPG City. A game that I created as a child that involved neighborhood kids forming their own governments...
Video game developer. I mainly make action/adventure games and tend to create powerful immersive experiences.
A developer and publisher of golf games including Golf It.
A developer and publisher of realistic sim games including Manor Lords.
Number None is the company formed by Jonathan Blow for the release of Braid.
Hi everyone we are a indie developer based in Portugal, currently we are developing a 3D game about a portuguese legend.
Ribcaged Entertainment (prevously Spreading Infection) is a dedicated team focused on providing the public with fun playable games. We strive to perfect...