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Devlog #3 - Nanban-Jin

Devlog #3 - Nanban-Jin

Nanban-jin

3rd Article about our small japanese media and culture inspired project - Nanban-Jin.

Final New Game: The Minesweeper

Final New Game: The Minesweeper

Jam Scrapz Collection

One private; no guns; just your wits and trusty mine detector. Your mission is to clear a path through the minefields in the Great Desert. In most levels...

UpRising - DevLog #5

UpRising - DevLog #5

UpRising

In this UpRising DevLog we will talk about the game logo.

Devlog # 2 | our devs playing against each other | South Pole Bebop

Devlog # 2 | our devs playing against each other | South Pole Bebop

South Pole Bebop

Watch our devs competing against each other in South Pole Bebop for a 2-person buffet dinner.

Archive of Updates v1.2

Archive of Updates v1.2

Called Evil

Hi guys today's update adds the ability to change the gamma in the launcher itself. We also added HDR effect, now it works by default.

#4 - Outlawed Steel - DevLog

#4 - Outlawed Steel - DevLog

Outlawed Steel

Short article about the announcement and development of Outlawed Steel, more specifically, the showcase of some sketches we are working on.

Somber Home DevLog #5 - Level Design (Sketches)

Somber Home DevLog #5 - Level Design (Sketches)

Somber Home

Living room sketches for our game "Somber Home"!!!

Equipment Rework Live

Equipment Rework Live

Raiding.Zone

Avatar Compilation system and two reworked raids are now live.

Devlog No.4 - My Rosemary INTERMISSION

Devlog No.4 - My Rosemary INTERMISSION

My Rosemary

We're making an intermission before speaking further about the mechanics of our game! This Dev Diary is about the music genres and feel that will be present...

DevLog #6 - Coloured Level!

DevLog #6 - Coloured Level!

Plaguebound

In this quick weekend DevLog we will talk about a coloured level!

Checkpoints & SaveSystem

Checkpoints & SaveSystem

Off Road Racing

Implemented checkpoints to the game and a save system to save the times of the player.

 Through Your Eyes Devlog #05 - Valie Blockout

Through Your Eyes Devlog #05 - Valie Blockout

Through Your Eyes

Blender Speed Modeling the blockout of our character Valie.

Air Units Foundation and DirectX 12 Support

Air Units Foundation and DirectX 12 Support

Assembly RTS - Unleash Your Forces

DirectX 12 support is coming to Assembly RTS, a real-time strategy game with deep customization mechanics. Discover seemingly endless possibilities. Assemble...

Ground Seal Update 2024

Ground Seal Update 2024

Ground Seal

Current state of the game 2024. Major updates and news.

First Alpha Test of my Game - A Precision Platformer

First Alpha Test of my Game - A Precision Platformer

The Pale Piper

I'm thrilled to announce a game that's been brewing in the depths of my imagination for quite some time now. What began as a side project quickly became...

Sylvan  #1 - The Game Art

Sylvan #1 - The Game Art

Sylvan

A story of a young woman fighting against a totalitarian government to save her brother. Stealth-Puzzle & Narrative-Driven Game!

Pale Coins - April Update

Pale Coins - April Update

Pale Coins

The new demo version 1.3.0 was released, a discord server for Pale Coins is now available and several other things have been added.

Dev Diary - Alone - Tribe - Ram

Dev Diary - Alone - Tribe - Ram

Alone

This week I started on the first (alternative) map for the "Storming the Fort" mission.

Upcoming Update 1.1.5

Upcoming Update 1.1.5

CounterAttack

Update v1.1.5 has been in development for a while and is getting close! A new demo will be released at the same time.

Relic Odyssey planned release date in Q2 2024

Relic Odyssey planned release date in Q2 2024

Relic Odyssey : Ruins Of Xantao

A FPS action-adventure game, Steam Deck support, on Steam in Early access.

Transporter v 0.3 Update

Transporter v 0.3 Update

Transporter

Transporter April update. Adding large maps, new saving system, vehicle conditions, new content, and a ton of fixes.

Update of to the important Game Files

Update of to the important Game Files

Called Evil

Hey guys! We have received messages from some players who are afraid of any changes in the roster and even despite our arguments, they asked us to change...

Released on Steam!

Released on Steam!

Keep It Running 1 comment

Keep It Running is available on Steam starting 22th of April 2024. There's a week long discount too to celebrate.

DevBlog #4 - Spec-sheet

DevBlog #4 - Spec-sheet

Fornada D'Pancada

Hi everyone today we want to show you the spec-sheet of our game!!!

63 Little Pieces - The Immersion, Music & SFX Update

63 Little Pieces - The Immersion, Music & SFX Update

63 Little Pieces

New Update! More immersion through ambience and skipping menus.

Super Zombies powered by AI roaming Vampirix world

Super Zombies powered by AI roaming Vampirix world

Vampirix - Real Time Strategy

AI is making its way into the Vampirix world. Players will have to dig for new strategies to beat AI powered zombies roaming the game. In a new app upgrade...

Build and Dominate - game story

Build and Dominate - game story

Build and Dominate

New multiplayer platformer game. Alpha version is live.

National Farm Devblog #6 Concept Art and Logo

National Farm Devblog #6 Concept Art and Logo

National Farm

In this devblog we show another concept art for our level as well as the official logo for our game.

Devblog 3 - Blacksmithing, Multi Tenant Housing, Large World Tech

Devblog 3 - Blacksmithing, Multi Tenant Housing, Large World Tech

Anvil Empires

Development updates on Blacksmithing, Multi Tenant Housing, Large World Tech.

Dev Blog 7

Dev Blog 7

Major Alvega: Times Of Trouble

This week we will show you some models that we have created for our game!

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