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We've done a lot of work over christmas, getting organized and some progress on the game

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Merry christmas everyone. this week we all did some work on the game but because of the holidays we didn't get that much done.


Winterclouds DEV log:

  • Added basic Ai.
  • bug fixes.
  • started to redo the lighting.​
  • ​Added basic text when pick up item.

Huntergrands DEV log:

  • Improved the hud.
  • Made a knife animation.
  • I also recruited 8 new team members over the weeks.


Smerfboyblue DEV log:

  • prototyped some story.
  • Added more ground clutter.​​


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  • Added new weapons that are not working in game ATM but the art is done.

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  • Kanina DEV log:
  • Bug fixes.
  • Added Player damage FX.
  • Added pickup item fx.


Spades DEV log:

This week ive been thinking of some concepts and ideas for gameplay mechanics, most of which i havent put on paper.

I have done some concepts of a tiered loot system, and tools for that. I have some concept ive put up on a trello board which can be found here: Trello.com

That's all ive done this week. Merry Christmas.




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