For hardcore FPSC fans only!!!Sadly, there are just a few fanmade games based on Aliens(tm), so when I found Starmind's ANP FPSC pack I simply HAD to make Aliens(tm) themed game.Since my lack of artistic and technical skills, levels are simple designed, simetric, unoriginal and pretty dissapointing. No gore, no decent light effect. BUT: I made this game for myself and then decided to share it with everyone to inspire all of you who actually know how to make games to make game in Aliens(tm) universe.
For hardcore FPSC fans only!!!
Sadly, there are just a few fanmade games based on Aliens(tm), so when I found Starmind's ANP FPSC pack I simply HAD to make Aliens(tm) themed game.
Since my lack of artistic and technical skills, levels are simple designed, simetric, unoriginal and pretty dissapointing. No gore, no decent light effect. BUT: I made this game for myself and then decided to share it with everyone to inspire all of you who actually know how to make games to make game in Aliens(tm) universe.
Story: You are Robert "Bobby" McClaren, ex-marine now working as private security. Since Your fiancee went to Sevastopol station to deal with some family issues and you two will probably be separated for a while, You decided to accept job in distant space lab as a safeguard. Easy money - You have to be in cryosleep for six months and be awaken only in the case of emergency. And be well paid every day just to be there sleeping. Literally dream job!
But the problem is, the case of emergency happened and You have been awaken from hibernation finding out that You are all alone on station. And automatic warning echoes through the corridors...
It's impossible to have more stereotypical story (like pretty much everything else in this game) but I wanted for you to have a fresh game to download and give it a one-go out of curiosity if you didn't have anything better to do in one evening.
About making the game: I played LOTS of FPSC games and realized that elevators and high/multiple platforms are used very rarely so I wanted to fill the gap.
First I wanted to make "Obliterator 3D" as a remake of an old Amiga gem. Then it occured to me that all levels would be look-a-like = boring, so I changed conception and gave myself artistic freedom! Of course, everything I've done is not what I wanted to look like - I wanted Futurama's rounded elevator tubes, hexagonal corridors etc. but if you try to imagine how would this game look like if done properly, you might even enjoy playing it out of nostalgia.
I didn't have time to make last two levels because I had some ambitious ideas in mind (and hopefully I'll make them at some point) but long story short - You escape the station and reunite with Amy :)
This poor attempt to make a game is inspired by AvP games (duh!), Alien Breed old&new series, and two (free) FPSC games made by my "compatriot" PoisonGames: "Deadly Space Stories - A.I. Gone Bad" and "Shoot Your Nightmare - Space Isolation" which prove that with interesting story even simple designed games can by pretty entertaining.
'F' IS USE BUTTON!