Allows the GNU Image Manipulation Program to read and write Valve Texture Format files on Windows.
For the very latest version and source code, visit Code.google.com.
1.1
- Upgraded to VTFLib 1.3.2 for VTF 7.5 support
- Each open image now has its own save settings
- Save settings are now filled in when loading a VTF
- Flags not covered by the UI are now preserved when saving an opened file
- Added a simplified format selection (do you want compression, do you want alpha)
- Added options to save with LOD disabled, Clamping and/or the Bump/SSBump flags
- Added a VTF version option when saving
- Added LOD Control setting (human-configurable!)
- Added explanatory tooltips
- Added localisation support (no actual translations, but creating them is now possible)
- Fixed errors when saving an image after its designated alpha layer has been removed
- Fixed error when alpha layer doesn't fit the image
- Graceful out-of-memory handling
A relatively simple save options screen is used; to access VTF's more esoteric features make your textures with VTFEdit.
There is one GIMP-specific feature however: the ability to specify a layer to use as the VTF's alpha channel. This bypasses most problems with GIMP's readiness to destroy the RGB data of fully-transparent pixels.
This program uses VTFLib, by Nem and Wunderboy.
Hmmmm....I only have GIMP on my Fedora installation, but I'm installing it for sure, as it could come handy.
This plug-in is Windows only. Unless you port VTFLib. :)
omg thx ^^