Welcome folks to the "November" release of Pioneer. More fixes and tweaks to the game for this month so please check out the change log below. Have fun out there o/
For November 2016. Full changelog.
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Fixes
- Set delta-t to 1/60 if it is <= 0 (#3854)
- fix pattern selection if no pattern present (#3855)
- Lobby: Disconnect the property listeners when the docked station changes (#3857)
- Docking message should not mention auto refuel (#3863)
- Player shouldn't sell fuel they don't have (#3864)
- Render the navlights for orbital stations (#3874)
- Jitter fix (#3872)
- fix navbutton crash without target (#3865)
- Fix orphaned connections in WorldView (#3876)
- Disable the modelcompiler multithreading (#3879)
- Fix undefined renderer bug in SGM LOD loader (#3880)
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Internal Changes
- Freebsd patches (#3851)
- Enhance serializer crash output (#3853)
- Custom system checking (#3856)
- Sprinkle SpaceStation with asserts to find naughty bug (#3861)
- isnan is std, MXE build complained (#3867)
- Add GL_CFLAGS value to AM_CFLAGS (#3870)
- Remove GL buffer init fills, add init checks (#3877)
- Optimisation: Reserve VA capacity correctly for Gui::TextLayout (#3878)
A bit hard to understand, but I still had a lot of fun with this. Posted a quasi-review over on my Youtube.com