Hello everyone!
Welcome to our 3rd and last article for our project – Arzach.
This week our team was hard at work trying to finish everything.
The artists were focused on finishing all the backgrounds for the levels, along with a the necessary images for the cinematics:
Meanwhile, the programmers were creating the best mechanics for you guys to enjoy!
Like flying through amazing landscapes while dodging obtacles:
Or fighting this huge boss in order to survive!
After that, there was a lot of play testing and bug solving where the levels would reset when not needed.
And there was also some improvement on the overall art of the game by changing the color palette.
If you want to test the game, it will be available on itch:
That is all from us! Thank you so much for following our progress!
Team PteroWarrior