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Desabys is a game where the player gets to control a character called Accius that can enter a phantom state, in which he leaves his body behind and controls his spirit, being able to possess inanimate objects. During the journey, Accius will interact with Npcs which have essentially given up. He helps them in various ways and understands what might happen to him if he quits. The objective of the game is to get back to his sister, to do so, he must constantly switch between their corporeal body and objects lying around this 17th Century European inspired dungeon. Boxes will be utilised to hold buttons down, levers will be pressed and lanterns will be used to solve implicit puzzles, revealing the path ahead. Accius, however, can only be within a certain range of his body, which will change as he discovers more of the dungeon.

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A quick announcement letting the world know that we have officially started working on our Inde Game Desabys!

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We at Dusk Owl Studio are very happy to announce that work on Desabys has officially begun! Expect weekly updates and insights to our game as we continue working on it!
For now what we have to show are some moodboards made by the very talented Pedro Gomes, our game artist!

Moodboard CharacterMoodboard ArtstyleMoodboard Level ThemeMoodboard Logo Interface


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