We didn’t hear much about Highwire Games’ PlayStation VR-exclusive game, Golem, coming out of E3 – but some new footage has emerged that shows us some more of it in action. The footage was captured by Road To VR when the game was being shown off in March earlier this year at GDC.
Though much of the footage consists of first-person exploration that we’ve seen previously, toward the end we get a first look at Golem’s other key gameplay mode: giant golem duels.
Golem is a game about a young girl that can possess and control stone objects, like these golems, while she is sick and bedridden. When possessing small golems, this allows her to explore small spaces, such as the area underneath her house, as in the first half of the demo. However, when possessing larger golems, this allows her to fight.
Battles appear to take place in a circular arena, and consist of using the PlayStation Move controller to alternate between blocking incoming sword swings and retaliating with your own. It’s interesting to see that only one Move controller is used; we’re not sure how movement around the arena and environments is accomplished just yet. And though the tracking on the sword swinging appears to suffer from a noticeable delay, we hope such issues can be ironed out before Golem’s currently undated release.