Descend into continental Europe where the outbreak caused by Horzine Biotech’s failed experiment has quickly spread and gained unstoppable momentum, essentially paralyzing the European Union. Just one month after the conclusion of the events in the original KILLING FLOOR, the specimen clones are everywhere and civilization is in disarray; communications have failed, governments have collapsed, and military forces have been systematically eradicated. The people of Europe know survival and self-preservation too well and lucky survivors have gone into hiding. Not all have given up hope though... A group of civilians and mercenaries have banded together, paid for by Horzine, to combat the outbreak and established privately funded operation bases across Europe. Upon tracking specimen clone outbreaks, players will descend into zed-laden hot zones and exterminate them.
Medium sized map in a small industrial-ish village with a daytime setting
Updated:
-Added minor visual details
-Fixed some collision issues
-Added blocking volumes
-Added additional weapon/ammo pickups
-Fixed some lighting issues
-map file name will stay as "b1" despite updates, this is to avoid messing up servers
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This map is always fun to play.
Spaced a little too tightly for a lot of the map, but you got a lot of different pathways to navigate through that sort of makes up for it.
Gameplay: 9/10
Offers great variety in layout shapes, and a delightful amount of choices when traveling throughout the map. Some areas might feel a little bit cramped, but overall its good. Good collectibles placement.
Presentations: 9/10
Looks beautiful, almost all areas are distinctive from each other, and unlike Bariomuerte, the various themes work very well together and make sense.
Overall Score: 9/10
To see how I reviewed this map and how you did compared to others in the contest go here:
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