Project Nimbus, a very high speed mecha combat game where the player controls flying giant robots called Battle Frame fighting army of enemies. Set in the near future, mankind has evacuated to the skies after a great war destroyed the planet’s surface, making it unable to support human life. With resources scarce, humanity is again on the brink of another full scale war. Fight against army of enemy Battle Frames, duel with ace pilots in their own personal customized machine, engage mother-ships and battle against giant world-ending weapons
temp fix for Nimbus INIFNITY input broken. I made a mistake while programming and, due to lack of sleep, I accidentally caused the view mode switching trigger to be "analog downward" instead of "press analog button down".