This model will be used in game:
Testing new post process effect - sharpness:
WHAT IS "RIP"? "RIP" is an experimental game which combines three different genres such as FPS, MOBA and WARGAME. Game supports only multiplayer mode. HOW IT WORKS? In two words - imagine classic shooter with Dota-mechanics. You can play many different characters, use their skills and tactics to win. There is no traditional leveling system. Leveling works only for a game session. Wargame is an additional part of the game which is only for players who play with their clan.
What is the idea behind leveling up only working during the game session itself? It looks really interesting so far.