With great thanks to everyone who tried and tested the beta and supported the game during its creation, I'm proud to announce that SYNSO: Squid Harder v1.0 is now complete and ready to download. The feedback I received helped shape what turned into v1.0 and all of it proved invaluable. I thank you all. You're great. Rather than expend energy on extra levels, given the game was already feeling pretty complete I opted to settle with just the 4. Tidied up a few loose ends, tightened up some stuff including the scoring, new accessibility stuff and a new enemy to change the dynamic of play a tad.
Naturally, it's not over yet and after a small break, I'll be revisiting this and adding some new content along the way but for now, it's complete and ready to go. Enjoy!
SYNSO: SQUID HARDER
Download SYNSO: Squid Harder from ModDB
Squid Harder Beta was featured on ModDB TV Video Spotlight - Watch it here.
So, some new stuff, some old stuff, some changed stuff. What's different in v1.0?
Changes since the beta version:
- Changes in scoring: The faster you shoot an enemy, the higher the score. Clear them off before they score low points.
- Backgrounds: New background images. Can be turned on/off in the options screen.
- New title sequence and game end. Just a little bit flashier.
- New enemy: The chaser. Rides the edges of the screen bringing death and destruction to anyone it touches. Ok, it's just a blob but it doesn't hurt to make it sound grandiose. Does not appear in practice mode.
- More Motion Blur Options: From none to silliest.
- Closed Captions: On screen display of audio cues.
- Various misc. bugfixes. Lots. And lots.
Stuff that didn't make the cut in the end:
- Extra levels. Sorry. Ran out of ideas and the will to live.
- Alternate controls. Tried. Didn't work. Broke the game design. So no go.
- Colour blindness support. Broke at the last minute. Took it out. Will patch in at a later date after a small break.
Great! Nice work man. Downloading...
Have you ever thought about a level where random waves of enemies occur? I mean you define lots of waves and they occur in a random order.
I HAVE NO IDEA WHATS GOING ON.
THIS IS ******* AWESOME.
Amen.
:D Ta chaps!
DeathLink, aye, that was my intention for the now not anywhere outside of my head World 5, but I couldn't get it to fit well with the rest of the game without sticking out like a sore thumb.
Perhaps I'm just too fussy on these things. Dunno!
The game is so crazy already its like a whole jumble of sore fingers and toes. Might as well put it in lol.
GREAT GAME!! I LOVE IT
I'll check this out, it looks interesting.
Perfect Eye Sex
My eyes were raped, and that's not a bad thing.
Great style, I loved it. Good work :D
my eye's were also raped.
it hurt so good.
Only one way to describe this game.... Space Invaders on acid!
Awesome game so much fun and old school is brilliant!
Glad folks are enjoying it :)
Cheers for the kind words and support.