What I've been working on :
+Added New Map Twin Creeks
+Added level range indicator for map selection so you have a range of possible enemy levels
+Added Achievements for traveling to all available locations
+Adjusted Loot Pools
+All pistols got damage buffs
+All DMR and Snipers got critical buffs
+All shotguns now function slightly differently than others (range, damage, mag size, critical chance)
+Fixed bug where Golden Goose Shot wouldn't explode on impact
+Improved lighting in all maps
+Added pine trees to all maps
+Added Astral Rifle
+Added Cyber Rifle
+Added R.I.
+Added Vector
What's coming next :
Steam Banners
Steam Community Setup
WIP on Zombie AI behavior
More SFX
VO for Priority Targets
New Map Cascade View South