Hey lets look at what the progress we have make in our combat system!!
In this devlog we give the stage to our programmer to explain the combat system of our game.
Today we are taking a closer look at our new revised mask systems for Bionicle: Quest for Mata Nui.
Here's a quick look at some of Cosmonator's weapons systems. The game incorporates standard 'passive' weapon / missile / sideship / drone upgrades - in...
In this post, you'll know how I'm a UI maniac, and you'll also see the beginning of the Quest for a Quest System. Keep tuned.
Erebus repair Teknician GABBY (P131-7) explains the Grapple Hook mechanism as he fights to get it working once and for all on this rust bucket of a spaceship...
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