Over the past year we've had quite a few successes and failures! In this article I will attempt to catalog and go over these events and give some insight...
Over the past 2 months we've been using extensive profiling and memory analysing tools to ensure we are properly utilizing all computer resources available...
Fenrir Studios is developing a 3D Stealth Action game, called Dark Storm in the Unreal 4 Engine. You will be paid by a Royalty Contract. We decided to...
Fenrir Studios is developing a 3D Stealth Action game, called Dark Storm in the Unreal 4 Engine. You will be paid by a Royalty Contract. We decided to...
Fenrir Studios is developing a 3D Stealth Action game, called Dark Storm in the Unreal 4 Engine. You will be paid by a Royalty Contract. We decided to...
In this dev blog we go over how the animation division is progressing and programming in their respective dev videos this week.! New dev Updates are now...
In this Dev update we go over the hurdles we've gone through over the past few weeks and update our community. So Stay tuned we have a lot to go over...
In this comprehensive update we go over our schedule and our goals and plans for this year and next. From Ascension to the VR and our plans and goals...
In this comprehensive update we go over our schedule and our goals and plans for this year and next. From Ascension to the VR and our plans and goals...
We've been continuing to update the level and promo art testing different things and setting up the final deadlines for chapter 1 internally. VR work...
As mentioned previously we're currently revamping the lighting for the different game states and ensuring performance is considered.
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