Fractured Mind - Demo Patch 7
Finally worked out all the bugs and made a couple of QOL changes as well.
Hello hello again, beautiful people!
How've you been, eh?
Sorry for the long delay between patches/communication, life got in the way.
Plus I was working on the full game. Today, instead, I've decided to take a look again at what I can do to fix every bug and glitch I had. And, God willing, I think I've managed it.
So here we are, the 7th (holy shit) bug fix patch for the Fractured Mind Demo.
Changes include:
> Fixed and completely reworked the item pick-up system. You now have 0 possibility to glitch out the limbs, plus the system looks more realistic.
> Fixed the TV video not working
> Changed and fixed some animations
> Changed the arms, they are now higher quality
> Added a separate page for mouse settings
> The fatal crash bug has been completely removed (I disabled the plugin I was using and wrote my own)
> Changed the flashlight, making it look better/more realistic
> Added some hidden stuff and new scares
> Tweaked the Post Processing to make it look more like a recording
> Added a bodycam timestamp overlay
> And I guess some other stuff that don't really come to mind right now.
It's been a very long day of work and I'm pretty tired, so sorry if I missed anything.
But please, give it a try and let me know what you guys honestly think.
Have a beautiful evening, guys, love you all.
Thank you for sticking by me so far.
God bless you.
Oh by the way, almost forgot. I can and will finally post the demo on Steam. It will be released on Friday evening, march 8th.
If you guys could take a look, download it and give it a wishlist, I'd really appreciate it. Thank you all.
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