New:
o Standalone Spell (cantrip) Ignite - concentrate massive amounts of heat into a small area
o Standalone Spell (cantrip) Snap Freeze - remove almost all heat from a small area
RWoM v2.4.0.5 update
New:
o Standalone Spell (cantrip) Ignite - concentrate massive amounts of heat into a small area
o Standalone Spell (cantrip) Snap Freeze - remove almost all heat from a small area
o Undead now have unique health conditions when exposed to dangerous temperatures
o Undead and Lich comfortable temperatures have been adjusted
o Managed zones for "earth sprites," "regrowth seed" and "transmutate" are created by default for new maps
- Transmutate and Regrowth can now be selected for autocast - these autocast abilities are linked to items within their respective designated area
o Both abilities when used as an autocast require the pawn to walk next to the target
o Max range for autocast is 50 cells from a valid area
o Transmutate will only autocast on "allowed" items
Tweaks:
o Modified Ranger bonus bow damage to directly modify arrow damage instead of adding "fragment" damage
o Autocasting blink and phase strike grant less xp
o Paladin Overwhelm has a more reliable hit pattern
o Several fighter skills are now available sooner (with basic scribing)
o Prediction warning time reduced to 2hours max (from 8hrs)
o Commander order's debuff reduced to 10 hours (from 2 days)
o Players will receive additional visual alerts when a colonist pawn is affected by teleportation or curses
o Added a mod option to adjust undead mana upkeep costs
o New stockpiles will have Magic Items allowed by default
o Dark Robes (Tier 2), Armor of the Valiant (Powered Armor), and Archmage Robe (Tier 6) will count as royal gear
Bug fixes:
o Summoned creatures should no longer be included for hospitality quests
o Attempting to send undead as a contract worker will fail the quest
o Fixed a bug where pommel strike and pistol whip would select the caster as the autocast target