This the 9th part of my CryEngine SDK tutorial series. We are going to talk about the Rotate transformation tool and how 3ds max and the cryengine 3 sdk are similar. If you have any questions you can message me or send me an email.
This the 9th part of my CryEngine SDK tutorial series. We are going to talk about the Rotate transformation tool and how 3ds max and the cryengine 3 sdk are similar. If you have any questions you can message me or send me an email at my email address
Posted by CyberGameArts on - Basic Mapping/Technical
Hello again,
I have a question. Is it possible to make the models in Blender and import them to SDK? also does SDK give all the options in the imported model like it gives to the models created in its own builder?
Thank you.