Posted by Ghost Fang on Biodude's account
•Completely Finished
•One thing left or tweaking to do.
•A few small things left
•Mostly Unfinished
•Nothing done, but planned
•Possibly being added
Wrench - Coded entirely, attack, secondary, and drawing animations. Model is ripped at the moment. We have a new model, being worked on
Primary - Swing your heavy wench at your foe
Secondary - Rear your wrench back slowly to build up you strength, then jump forward and smite your foe!
Pistol - Primary, Drawing, Reload, Ejecting shells, all Coded. Model is our own.
Primary - Fire 9mm bullets at your foe as fast as you can pull the trigger
Secondary - still being talked about
Magnum - model to be skinned and animated, and secondary.
Primary - Fire lead at your foes with one of the most powerful handguns ever.
Secondary - Open for suggestions (see below)
Spas 12 - Dynamic reloading, primary, secondary, shell eject this thing has it all, could use some animation tweaking. Has a new model to be animated.
Primary - Fill your enemies with the dreaded buckshot of a shotgun shell
Secondary - 2 shells are better than one. Need I say more?
SMG - We have a model and animation, I havent coded it in yet.
Primary - Medium to short range barrage of bullets, making your foes swiss cheese
Secondary - Switch to a controlled, ammo-saving 3 round burst.
OICW - Coded, ingame
Primary - A barrage of medium to long range bullets striking fear into your enemies
Secondary - The OICW can't shoot around corners but you can definitely blow your enemy up who is standing next to it with the grenade launcher
Sniper Rifle - Entirely done and ready but always subject to change.
Primary - One shot to rule them all, one shot to make them fall to their knees
Secondary - Get a better look by looking down the scope
Stinger - Needs some tweaked code.
Primary - Fire the good ol' Rocket Propelled Grenade at your unfortunate enemy
Secondary - Enemy too quick and smart? Dodging your rockets? Turn on the laser guiding system just point and shoot (and keep pointing) ;)
S.L.A.M. - Selectable Lightweight Attack Munition
Primary - Slap this bad boy on a wall and activate its laser triggering system, anyone dumb enough, or unfortunate enough to trip this will go out with a bang.
Secondary - Forget about sticking to a wall, just throw it, then detonate it whenever you like with the remote.
Everything listed is definitely subject to change, not only by us, but by you. Don't agree on a weapon secondary? Don't want a certain weapon in the game? Want a particular weapon in the game thats not listed? Comment below with your legitimate idea. If you see someone has posted a great idea, vote their comment up, if we see a popular idea, we shall take it into heavy consideration.
My idea for the secondary of the magnum is the spas fire, you can fire as fast as you want, but accuracy gets horrid, and the screen moves everywhere :)
Nice, what about Molotovs?
I thought about it, but im not sure. Might be too many weapons
There's never too much of weapons, underlined NEVER
very good!
Nice how about a laser on the magum
? you would shoot slower but more accurate
I thought about having it like the opposing force one like that, the primary fire is already like that
A seemingly good weapons list, but I could have an idea.
It is to recreate HL2, and, one thing from HL-series are unconventional weapons.
You know, maybe an immolator or kind of Dark Energy gun.
I'd really like to see 2 or so Alien-technology weapons more on this list, but that's just a suggestion.
Hes got a point, never thought about those Biodude. Maybe we could bring back the beehive gun and/or the little bugs that you toss out.
I was going to make an immolator in the game,had a concept and everything. but the beehive gun cant really be in my game, because they are used by alien grunts, which were manufactored at zen for war, controlled by nihilith, which was killed, and the gun was pretty useless :P
So maybe a immolator, combine gaurd gun, etc. BTW, add in the fn fal to the list, ghost
I thought the FAL was a placeholder for the OICW? The Fal is pretty epic but I didn't know it was staying
yeah the beehive gun would be epic
"swingyour heavy wench at your foe"ghostfang that typo has made my day
whoops! Haha, i think i'll just leave it cause it's funny.
aye it is
i wanna see fists as a secondary melee weapon
i dont think it wud work punching headcrabs cud be difficult also hitting a combine wouldnt really affect it
ya, would defeat the purpose of the wrench
I'm not sure I understand the SPAS 12 secondary fire. How does it shoot two shots?
A real quick 2 shot "burst" if you may. Just like in half life and half life 2