Here's what you've all been waiting for, the conscript gameplay(teaser) video! We have a bunch more things to show you, but its kinda late out right now, and I will probably post them in the next update, with more gameplay.
As I said on the video's page, here are a few notes:
- Thomas Adam made all the music seen in this video
- orion did monster coding
- ghost_fang did weapon coding and such
- tom-5 made the test map
- Only reason for lag is because of fraps. This works full speed on the psp/pc
- the reason why some models look jiggly is because of them not being md3. They will be in the end.
- the monster models are just temp
- the shotgun model/animation is being remade
- the pistol animations have been remade since then
I kinda just threw this together to show what we kinda have so far coding wise, hope you enjoy! Special thanks to ghost for pushing us through. Keep watching us, much more to come! Sorry for the delay
Looks very nice! I like how you have a wrench.
Seems diffrent from what I was expecting but nice work.
lookin good guys =D
nice :)
I'm sure the maps shown were only for demonstration use... but they still look really basic.
yep, only test :P
Change the FOV for the sniper cuz it looks odd(cuz the left arm looks stretched)! Anyway it seems to be really nice! :)
I like it a lot :)
Lookin good :)
Looks great ;D
That is awesome!
hmmm. this is more like HL Opposing Force than HL2. but still good work :D
its supposed to be the "opposing force" of half life 2. With the beta added in :)
Great work Guys!
thanks :P
Like the wrench. Was the 2-6 FPS just because of the recorder or was it from the monsters?
It is fraps. I will try to make the recording much better on the next video. It was not the monsters btw.
is this dead?
no lol