We are sorry for not posting an update since September last year
A few notes before the update:
-Since we don't want to spend a whole year just in mapping, we've decided to use some maps from the beta WC map pack. Most of them protypes or extremely un-finished. We then took them and heavily edited them through optimizing, re-texturing, adding new parts/entire sections of the maps, etc.
Valve told the MI team a while back they could use beta content as long as it was free, and I am sure valve wouldn't mind us using scrapped down version of their scrapped maps from 11 years ago.
-We decided to change the much overused spas 12 shotgun to a more modern/combine looking one. After googling new shotguns we came up with the Ksg shotgun from keltec. Unless it is hated by the community, we will keep it, but it looks very cool and combine-like. Either way, one of the shotguns will be in the optional model pack
-The maps are not 100% final, for maps like the airex I still need to add details like the smoke stack in the back, cars and bus for Eli's den, etc.
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And now I bring you...
The air exchange
The wasteland scanner, model and texture by T-braze
The gunship bay
Eli's Den
Vance HQ
Antlion caves(very WIP)
The updated manhack arcade
The new smg texture
Updated car texture
New shotgun model and animations
We will try to roll out with more frequent updates soon... Enjoy!
I am in need of a low poly character modeler/animator. I have someone who can texture them,I need uv mapped low poly character models first though! thanks :)
Update: I am starting to feel weird about using so many modified beta maps, guys, if you can get me more mappers that have time to map, and are pretty good at it, tell me! I wanna cut down the use of beta maps to as low as possible.
Nice update, you guys are showing amazing progress keep up the good work!
thanks man :)
YEAH! GO TEAM!
So polished... so beauty... so much... WANNA PLAY
You'd be surprised at how un-polished it is, we're just showing what looks good, buddy. :P
Thats the kinda thing you wouldn't want to tell the public if you work for the team, ya know.
Nothing is polished yet, even in those screens, so imagine when it is polished :P
this game is gunna be awsome guns look beast
A very good update well done :)
Sweet! :D
Excellent work. Will the PsP version of the maps be the same, or will they need to be cut down in order to run properly?
So far I have gotten them to work one way or another. I scaled the textured up a bit more on the psp version to work with the maps. Shouldn't run into too many problems, as long as I keep my textures low on the psp version
The pc version will have better textures, 512x512. I didn't add them yet
I am hoping to make a port to conscript on the PSVITA when it comes out, with better textures some day.
PSVITA?
"Play Station Victorious Is To Aggressive?"
Or PlayStation Live. Whatever floats your boat.
Hm, nice car texture!
Amaizing work! =)
T-braze, thanks! Wish I could do it faster. Yeah, that's a lot of good work, Tyler!