D-Day Normandy is a Quake2 Total Conversion that brings the sting of battle to you from World War II. You do NOT need to own Quake2 to play, there is a free standalone version on the files page. D-Day development began in 1998 and provided the first gameplay of this type in this now popular genre. D-Day modifies the engine to the point where you do not even realize it is quake2 anymore.
Features
- Class based tactical teamplay combat
- Locational damage - head, chest, stomache, and legs
- No crosshair for added realism
- True-Sight - pulls gun up to center of screen to let you aim down the sights for improved accuracy
- Ability to go prone and crawl around
- Jump stamina
- Class limits
- Officers can call in an airstrike to clear out enemies
- You can drop any weapon and ammo and pick up weapons off the ground
- Easy Voice shouts using F-keys
- Objective system
- Players bleed and limp
- Inventory weight system
- No individual scores, kills go to team score
- 5 maps included in the full install and tons of community made maps
- High res skins and immersive sound effects
- Immersive details such as, helmet deflections, guns bieng shot out of hands, brains flying out of headshots, bloodsprays, and dud grenades
- Fast action, an active community, fast loading levels, all of this for FREE :)
- All teams have set classes (some numbers are restricted);
- Infantry (unlimited): Rifle,
- Officer (Max 1): Submachinegun, pistol and binoculars (for air-strikes),
- Light Gunner (Max 2): Light machinegun,
- Heavy Gunner (Max 2): Heavy machinegun,
- Sniper (Max 2): Sniper rifle and pistol,
- Airborne (Max 1): Submachinegun,
- Engineer (Max 1): Anti-tank weapon, pistol and TNT,
- Medic (Max 4): Morphine,
- Flamethrower (Max 1): Flamethrower.
Each team has different player models and weapons, making for a total of over 50 different weapons. For example, a German officer is armed with an MP40, while his American equivalent will be armed with a Tommy Gun.